Showing posts with label Kotaku. Show all posts
Showing posts with label Kotaku. Show all posts

Wednesday, July 13, 2011

Westwood Associates .. Studios .. whatever

Kotaku recently did a post on Westwood Studios, called Let's Pour One Out for Westwood Studios. The gist of the story is comparing the take-over of Westwood to EA's new acquisition of PopCap. You can read the article here - Westwood Studios

Kotaku got a number of things right. When you're purchased by EA, it's a slow and painful assimilation. I saw first-hand what it did to many of my friends and if I have any advice to the employees of PopCap; it's don't purchase anything you can't fit into a suitcase.

Kotaku also go a few things wrong. But first let me -es'plain ...

A long time ago, in the late 80's I worked for Westwood Associates. I guess you could call me an employee - although I only made around 17k a year, had no health insurance and at that time Brett Sperry, the owner tried to convince everyone to be a contractor. - this is NOT a hit piece on Westwood, they were small, had no money and were trying to compete with well established companies. Not to mention we were all in our twenties and had no idea what the hell we were doing. So no regrets ..

That's me in the back by an eye.
I was a designer and a writer. I was a designer on Dune II. I was a writer on Eye of the Beholder II and there were other products.

I am not going to go into the whole history of Westwood. I will save that for another post. I'm just going to address some of the conclusion in the Kotaku post.

1. Brett Sperry was not the originator of the RTS. It was a game called Herzog Zwei created by Technosoft. A great little two-player game for the SEGA. Everyone loved playing it at the office. In another post, I will explain how Dune II became an RTS - mostly due to a wretched French company called - Cryo Interactive.

Brett was genius at taking embryos of ideas and designs and making them into something great. He did the same thing with Eye of the Beholder, Circuit's Edge and even Kyrandia. Why some company like Apple never picked Brett up as a VP of design I'll never understand.

2. Eye of the Beholder was NOT just another RP. It was the first (okay second) interactive RP. Games like Black Ops and Halo can thank EoB for establishing the engine. Also, games like World of Warcraft have taken a step backwards - they could learn a thing or two from EoB. *Trivia* - If you really want to the see the first - very first off-rail FPS game - check out DragonStrike. Louis Castle has an incredible mind.

So here is a big, huge, money-making tip for any wanna-be designer from your friend, The Mighty Kmuzu. Go git yerself a copy of EoB, EoB II and Lands of Lore. Play the crap out them and start  thinking of elements in those games that have vanished from modern day RP games. You will make a bucket load of money. good luck .

3. EA was not the destroyer of Westwood. Brett lit the fuse long before EA came around. Once again this is not a hit piece. I do not blame Brett or Louis, nor do I think they acted unreasonably. It was those damn Brits at Virgin Interactive. Brett fell in love (in a platonic way) with the guys at Virgin - hell, we all fell in love with the guys at Virgin. They were charming, funny and from Irvine - which at the time seemed a whole lot more groovy place than Las Vegas.

I left Westwood before Virgin actually took over. I did wait until after Virgin drove us all down in a bus to a some huge park for a party. The volleyball game between Westwood and Virgin is a priceless memory.. I will tell that amazing, funny story later.

After Virgin, there was Viacom and after that, EA grabbed what was left .. and by that time the poker game was pretty much over.

4. Westwood is not gone. It still remains today in Petroglyph Games. It's not run by Brett or Louis anymore, It's run by Mike Legg and Joe Bostic. And quite frankly, I think they're doing a better job - to be fair, its almost 30 years later and both Mike and Joe have a lot more maturity and experience under their belt.

I'm fairly sure Petroglyph is going to stay independent for a while. You can thank EA for making Mike and Joe gun shy about the beauty and fun of an acquisition.

I smell what this article is cooking and I agree, PopCap has no idea what's in store for them. EA has not been a design or game company for a long, long time. They're some kind of distribution company, who don't care if the games are good or bad or whatever - as long as it gets to the channel on time.

Kotaku Article --> Westood Studios

If you have any questions or comments - please feel free to drop me an email or put a comment below. And don't forget to give me a "thumbs-up" in Stumble Upon or Google's + thing.



Saturday, February 26, 2011

What has happened to the Wii?

I heard about this new game for the Wii on CNET radio. It's called We Dare by Ubisoft and it's extremely hard to find the game trailer anywhere. After about thirty minutes of searching I found it on Youtube, but with only 4k viewers it probably won't be up for long. From what I hear, the video is taken down not long after it has been posted.

The game is basically a tame Swingers' Party game.  According to Entro news who quote Ubisoft.

"We Dare is a sexy, quirky, party game that offers a large variety of hilarious, innovative and physical, sometimes kinky, challenges."

- yea right. Rumor has it that the game has three modes .. playful, sinful and something called exotic. And unfortunately, it's not going to be here in the USA.

If the Youtube site is down - no worries, yours truly has downloaded the video and presents it here for your viewing pleasure. That is until this post is taken down .. no promises.

***Warning*** This game trailer is definitely PG13 and is only marginally safe for work. Also, it will stick in your brain for a quite a bit. Be prepared to be distracted for at least ten to fifteen minutes after view the video. So, don't view before a big meeting - unless your boss likes to hear a lot of "What -- what did you say?"

See  --We Dare Youbue Video

With that -  I present the newest and possibly the most popular game on the Wii .. We Dare.



What? --- oh okay .. yea well as you can see there are some new ways to use that wand. Although you may want to invest in some good cleaning solution. Just saying.

Read the Entro News article
Read We Dare article on CNET
Read We Dare article on Kotaku